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Moxonomy

Minotaur Skullcleaver

Creature — Minotaur Berserker2 generic manaRed mana

Attack for four the turn it lands, then keep a body that no longer earns its keep: that is the whole transaction. The enter-the-battlefield boost lasts until end of turn, but it only ever cashes in during one combat step, which makes this reach disguised as a creature, built to convert the last few points of a life total into a corpse. Haste is what closes the arithmetic; without it the bonus would burn off before the creature could ever swing, leaving a plain 2/2 that missed its entire purpose. The comparison it invites is against a one-shot burn spell: burn spends itself and leaves your side of the board empty, while this deals its four through the red zone and leaves a 2/2 behind, a weaker follow-up than a fresh card but better than an empty hand. You pay for that lingering body in efficiency, since the +2/+0 will not come back next turn and the permanent 2/2 it settles into rarely decides the games this card was built to win. It is a closer for a fast deck, priced to end things before the leftover creature has to matter.

Minotaur Skullcleaver (ths)
THS · #130common
Pricing
Normal: $0.06
Foil: $0.33
Oracle Text

Rules text

Haste When this creature enters, it gets +2/+0 until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

1 set
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