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Moxonomy

Mindwarper

Creature — Spirit2 generic manaBlack manaBlack mana

A counter-as-fuel design from the period when Wizards was first metering repeatable disruption into a creature's own survival. The body is a fiction: it enters as a 0/0 and stays alive only because three +1/+1 counters arrive with it, which means every time you make an opponent discard, you are eating into the creature's own life total. That coupling is the whole point. Hand attack on a stick is dangerous if it is free, so the cost is paid in the Spirit's flesh: three activations, three discards, and the body shrinks to nothing. The sorcery-speed restriction closes the obvious abuse window, keeping it from stripping a card in response to a draw step or end-of-turn play. What you get is a creature that doubles as a finite Mind Rot battery, trading combat presence for repeated information and resource denial until it spends itself out. It is a clean expression of a design instinct that recurs across black's history: disruption should cost something the disruptor cares about, and here the meter is wired directly into whether the thing keeps standing.

Mindwarper (sth)
STH · #64rare
Pricing
Normal: $0.25
Foil:
Oracle Text

Rules text

This creature enters with three +1/+1 counters on it. 2 generic manaBlack mana, Remove a +1/+1 counter from this creature: Target player discards a card. Activate only as a sorcery.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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