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Moxonomy

Mindful Biomancer

Creature — Dryad Druid1 generic manaGreen mana

The lifegain is the tell here: a single point on entry that no deck is building around, bolted to a body that grows itself. This is common-rarity green filler in its cleanest form, a 2/2 that trades up in the early game and, given three mana to spare, can pump once per turn to threaten as a 4/4. The pump costing more than the creature itself, and being capped at a single activation, is what keeps it a floor rather than a ceiling: it is a mana sink for a board that has stalled, not an engine you spend your turn setting up. The Dryad Druid typing gestures at green's mana-fixing and elf-adjacent tribal traditions without committing to either, and the lifepad softens a race without ever swinging one. What it is for is straightforward: a green two-drop that curves early, blocks passably, and turns leftover mana in the late game into a real attacker, so a stock 2/2 keeps earning its slot past the opening turns. That is the whole job, and it does the job.

Mindful Biomancer (sos)
SOS · #154common
Pricing
Normal: $0.05
Foil: $0.13
Oracle Text

Rules text

When this creature enters, you gain 1 life. 2 generic manaGreen mana: This creature gets +2/+2 until end of turn. Activate only once each turn.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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