Might of the Masses
The pump that scales with the board instead of the creature it targets. Most green combat tricks pay you a fixed bonus and ask you to pick the right turn: this one inverts the contract by tying its size to how wide you've gone, so the spell is worthless when you have one creature and lethal when you have six. That makes it a payoff card disguised as a trick. It does nothing in a topdeck war and everything in a developed go-wide board, which means the deck has to commit to flooding the battlefield before the card means anything, and the opponent has to read the width of the board, not the mana untapped, to gauge how much damage is hiding behind a single green source. The instant timing is doing real work: held up, it punishes a blocked attacker or trades up in combat for a single mana, but its real ceiling is the alpha-strike turn, where one creature becomes a one-card kill the moment all the others connect. Green has had token-counting payoffs in other shells, but folding the count into a one-mana fight-or-finish trick keeps the cost honest precisely because the floor is so low: you pay nothing extra for the scaling, and you eat the dead-card risk on empty boards in exchange.







