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Moxonomy

Midnight Arsonist

Creature — Vampire3 generic manaRed mana

Artifact removal in red has historically come one target at a time, a run of Shatter effects that trade evenly and rarely swing a game on their own. Here the removal scales with your board instead of repeating: the count of destroyed artifacts equals the number of Vampires you control, which converts a tribal head-count into a variable-width sweeper stapled to a body. That reframes what a 3/2 for four is worth. The stat line is filler in a vacuum, but the enter trigger is priced against a battlefield you were assembling anyway, so a developed Vampire board turns arrival into a mass artifact wipe. The clause excluding artifacts with mana abilities is the leash that keeps the effect fair: it walls the sweep off from mana rocks, signets, and the ramp furniture that a wide creature deck often leans on itself, while still reaching Aetherflux Reservoir, Sensei's Divining Top, equipment, and the utility gear that fair decks build around. This is a red tribal payoff carrying a toolbox, an answer to a familiar design question: how do you reward committing to a creature type without printing yet another anthem? Count the creatures, then spend the count on interaction the tribe otherwise has no access to.

Midnight Arsonist (voc)
VOC · #27rare
Pricing
Normal: $0.28
Foil:
Oracle Text

Rules text

When this creature enters, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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