Metathran Elite
The conditional evasion is the whole point: the body is a forgettable 2/3, but attach any Aura and the blocking step stops mattering. That makes this a deliberate payload for the Aura-aggression decks that designers kept circling in this early multicolor era, where the recurring problem was how to turn a single targeted enchantment into a clock rather than a two-for-one waiting to happen. Suit it up with a pump effect and the damage connects every turn; the unblockable clause converts your own Auras from a coin flip against the blockers into guaranteed delivery. The catch is structural and self-correcting: evasion lasts only while it stays enchanted, so a single Disenchant or bounce spell peels off both the Aura and the unblockability in one action, collapsing the whole investment back to a creature that trades down in combat. That fragility is the price of the design, the same bargain every Aura-based attacker accepts: card economy spent for tempo and reach, packaged in a creature built to reward the risk rather than penalize it.

