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Moxonomy

Merrow Levitator

Creature — Merfolk Wizard3 generic manaBlue mana

Tapping a creature to grant flying is the kind of activated ability that usually fires once and then sits dormant through the rest of combat. The untap trigger rewrites that cadence: every blue spell you cast offers to stand the Levitator back up, so in a deck built to chain blue spells across a turn, one tap can hand flying to a string of attackers (or reset for a defensive grant on the crackback). The synergy is built for density rather than splash, asking you to count how many blue cards you can reliably cast in a turn before it earns a slot. The 2/3 body is sized to outlast the early ground creatures that would otherwise punish a tapped-out mana base, keeping it alive long enough to keep activating. This sits in a line of permission-granting Wizards whose value scales with the rest of the spellbook: low individual impact, but a multiplier on a coherent blue shell. Idle on its first activation, lethal in a spells-matters build where the untap is the difference between tapping once and tapping as often as you keep casting.

Merrow Levitator (eve)
EVE · #26common
Pricing
Normal: $0.28
Foil: $0.37
Oracle Text

Rules text

Tap: Target creature gains flying until end of turn. Whenever you cast a blue spell, you may untap this creature.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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