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Moxonomy

Merfolk Thaumaturgist

Creature — Merfolk Wizard2 generic manaBlue mana

The tap ability rewrites a creature's stat line by editing the two numbers it lives by, and the math only kills in one direction: a creature with 0 power becomes a 0-toughness body that dies to state-based actions the instant the switch resolves. Everything else trades survival for offense or offense for survival. Point it at your own 5/1 glass cannon and it becomes a 1/5 that lives through the swing it was built to die in; point it at a defensive 0/4 and you have erased the blocker entirely, since a 4/0 cannot stay on the battlefield. The asymmetry is the engine: power and toughness are different resources, and a creature tuned around one is exposed in the other. A symmetrical 4/4 is immune, because there is nothing to invert. What it does best is bend combat math against lopsided creatures: shrinking a fragile high-power attacker into a survivor, or collapsing a wall whose entire value is toughness. The 1/2 frame is incidental; the value is the activation plus a board full of skewed targets to exploit. Where certain one-shot instants perform the swap once, this Wizard repeats it every turn for nothing more than a tap, which is what separates a trick from an engine. The cost is finding reliable lopsided targets, and that scarcity is the only thing keeping the activation honest.

Merfolk Thaumaturgist (plst)
PLST · #PLC-56common
Pricing
Normal: $0.18
Foil:
Oracle Text

Rules text

Tap: Switch target creature's power and toughness until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

1 set
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