Merciless Eviction
The modal sweeper as design statement: rather than wiping the board indiscriminately, this asks you to name the threat that actually matters and erase that category cleanly. Where the cheaper mass-removal of earlier eras merely killed, the exile clause here ignores indestructible, dodges death triggers, and leaves no graveyard recursion to mop up later. Each mode answers a permanent type that other board wipes traditionally struggle with: artifacts and enchantments have always been awkward for white-black to sweep at scale, and planeswalkers were a relatively young problem when this kind of catch-all answer started appearing. What you trade for that reach is breadth in any single cast: six mana buys exactly one of the four columns, so the choice is binding and the read has to be right. You cannot exile the creatures and the planeswalkers together, which is precisely the tension that keeps it from being a strictly-better wrath. The Orzhov color pairing is doing the conceptual work too, fusing white's authority to police the board with black's willingness to use removal that exiles rather than merely kills. Patience is the price of admission: held until the board commits to one axis, then aimed at that axis with surgical finality.






