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Moxonomy

Mental Agony

Sorcery3 generic manaBlack mana

Four mana for two discards and two life is the rate that explains why this kind of card never escaped the bulk bin. Mind Rot had already settled the price of pure two-card hand attrition at three mana, so the extra mana plus the life loss here is supposed to buy something, yet the two-life drain clips the opponent for a trivial amount instead of gaining ground or paying back the tempo. The 2-for-1 is the appeal of any discard spell: you trade one card for two of theirs. But the value is front-loaded against an early hand, and the more you pay to strip cards the worse the timing gets. By the time four mana is available, the opponent has usually emptied their grip onto the board, and a sorcery that touches the hand does nothing to what is already in play. The two life works as a reach plan only in a deck that has abandoned card advantage altogether, and those decks have cheaper ways to deal two. What the card represents is a recurring failed experiment in black design: the assumption that stapling a small rider onto a discard spell justifies raising its cost, when the lesson across formats has always been that discard's value lives in being cheap enough to cast before the cards you want to strip have already been spent.

Mental Agony (avr)
AVR · #114common
Pricing
Normal: $0.06
Foil: $0.20
Oracle Text

Rules text

Target player discards two cards and loses 2 life.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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