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Moxonomy

Meng Huo's Horde

Creature — Human Soldier4 generic manaGreen mana

A 4/5 for five mana that does nothing but stand there is a vanilla body, and that is precisely the point of where it sits in design history. Cards like this exist as the baseline against which everything with text gets measured: a green five-drop with no keyword, no enters-the-battlefield trigger, and no activated ability is the control sample, the rate a designer prices the interesting cards against. The body itself is solid for the era it comes from: five toughness blocks most of what a board of mid-sized creatures throws at it, and four power trades up or attacks into open ground without embarrassment. But the absence of any second axis is the whole story. Nothing here rewards sequencing, nothing chains into a turn, nothing punishes an opponent for tapping out. It is a wall of bodies (the flavor of a horde leaning entirely on the art and the flavor text to carry the name) that lives or dies on whether 4/5 for five is enough on its own. In nearly every context worth discussing, it is not, which is exactly why vanilla green beaters at this slot are the cards that get cut first when a set's commons get sorted into playables and chaff. A useful artifact of how the curve was tuned in its time, and little more.

Meng Huo's Horde (ptk)
PTK · #143common
Pricing
Normal: $1.68
Foil:
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

1 set
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