Memory Guardian
Affinity has always been a Faustian bargain for the deckbuilder: the cost reduction is enormous, but it forces you to flood the board with artifacts first, and the payoffs have historically been aggressive one- and two-drops that punish that commitment quickly. A 3/4 flier printed at a mana value of five is a different use of the keyword entirely. With no artifacts committed it is unremarkable blue midrange; with four down, the same card lands for a single mana as an evasive body that clears the ground and leaves you counterplay in the same turn. The tension is the point. Where the classic Affinity payoffs wanted you all-in and fragile, this rewards a board you built for other reasons, converting incidental artifact count into a tempo swing you did not have to overextend for. Flying is the deliberate half of the design: an aggressive Affinity shell floods the ground, and a cheap evader is exactly the closer that kind of board struggles to find on its own. It reframes Affinity as a scaling discount rather than a build-around, a robot that gets cheaper the more machinery you have already committed, without asking you to commit any more.
