Memories Returning
Fact-Or-Fiction with the veto handed to the wrong side. The template it runs on is old: reveal a chunk of your library, then split it into a keep pile and a bin, with an opponent drawing the line. What this one changes is who touches which cards. Fact or Fiction lets the opponent divide and you choose; here you take the first card yourself, then the opponent removes one, then you take another, then they remove one, then you take the last. Three cards to hand and two to the bottom, with the opponent only ever able to trim the middle. The net is that you always keep three of five and the opponent's agency is purely subtractive: they cannot deny you the best card, only shave the pile from the edges of what you left after your own first grab. That inversion is the whole design lever, and it makes the effect far more reliable than a true divide-and-choose ever was. The flashback tax is where the restraint lives: at nine total mana it is not a card you replay lightly, so the graveyard second cast reads less as a value engine and more as a late-game insurance clause when the deck has otherwise run dry.


