Meletis Astronomer
Heroic almost always reads as a combat keyword: throw a pump spell, untap the trigger, swing bigger. This Wizard takes the same mechanic and points it somewhere stranger. The 1/3 body is built to absorb auras and combat tricks rather than carry them, and every spell you aim at it digs three deep for an enchantment to bank. That makes the heroic trigger an engine for a deck that was already going to target its own creatures: a bestow aura, a protective instant, a buff. Each of those does double duty, advancing the board and replenishing your hand with the enchantments the same deck wants to cast. The 1/3 frame is the quiet design discipline here: a fragile body would discourage you from leaving it on the table to be targeted again, while a larger one would make this an aggressive threat rather than a value piece. At three toughness, it survives the incidental damage and the early sweepers long enough to fire its ability across several turns. It rewards a build where targeting your own things is the default rather than the exception, and the card it most often finds is the next aura you were going to wrap around it anyway. That self-feeding loop, heroic into enchantment selection into another heroic trigger, is a tidier expression of the keyword's enchantment-matters ambitions than the pump-and-swing version that gets all the attention.
