Meldweb Curator
Regrowth on a body, priced for the trade. The effect is old (blue and green have shuffled spells from graveyard back into play or hand for a long time), but the delivery is what shapes how it plays: a 3/4 that rebuys a spell rather than replaying it. The chosen instant or sorcery goes on top of your library, not into your hand, so the recursion costs a draw step and telegraphs itself before the card is castable again. That one-turn delay is the friction: you do not get the spell back this turn, and you commit your next draw to it, so the ability rewards recurring something worth more than a fresh card off the top. The 3/4 frame matters too. A four-drop with a body that survives most incidental damage means the value clause is not the whole card; it blocks, it attacks, it holds ground while you decide whether the recursion was worth the tempo. The "up to one" wording keeps it playable with an empty graveyard: no target, and it is still a serviceable blocker. It sits in the same design lineage as blue creatures built to buy back a key spell rather than storm off with one, a slow-grind engine that asks the graveyard to hold something worth the round-trip.
