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Moxonomy

Maze Sentinel

Creature — Elemental5 generic manaWhite mana

Most keyword-granters spread evasion or trample, abilities that push damage through and tilt a board toward offense. This one shares vigilance instead, a defensive grant that lets a gold-heavy army attack without surrendering its blocks. That choice is what makes it strange: an anthem-style lord built around a multicolored team, but one resolving the aggression-versus-safety problem rather than leaning harder into aggression. The 3/6 body backs the philosophy: a wall that happens to attack, holding off a midrange ground assault all day while still threatening damage on the crackback. The static ability tells you precisely which shell it belongs to. On a mono-colored board it grants nothing; in a deck where the team is gold by default it converts the whole army into a permanent threat-and-defense package, every creature able to swing and stand guard at once. Six mana buys a body that is a fine blocker on its own, but the grant is dead weight unless you have committed to multicolor, which is the cost of admission for the army-wide upgrade. That conditional is the design, not a flaw in it: inert in the wrong deck, an across-the-board reward in the right one, with vigilance the unusual keyword it chose to broadcast.

Maze Sentinel (dgm)
DGM · #4common
Pricing
Normal: $0.07
Foil: $0.10
Oracle Text

Rules text

Vigilance Multicolored creatures you control have vigilance.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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