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Moxonomy

Maximum Overdrive

Instant1 generic manaBlack mana

A combat trick that answers the two questions blockers ask at once: can I trade up, and can I survive the trade. Deathtouch means the buffed creature kills anything it touches; indestructible means nothing the opponent throws back sticks, whether that's chump-block chip damage, a burn spell, or the deathtouch on their own attacker. The +1/+1 counter is the piece that outlasts the turn: while the keywords evaporate at end step, the stat bump is permanent, so a two-mana instant leaves behind a bigger creature after having already won the exchange it was cast in. That combination turns a favorable block into a blowout and an even race into a lopsided one, since the defending player has no math that beats a creature that both kills on contact and cannot die. The instant-speed timing is doing the real work: held up on the opponent's turn, it converts an attack step into a trap, letting a small body eat a much larger attacker and walk away larger than it started. Black rarely gets to fight this cleanly (its removal usually costs the creature its own life or a sacrifice), so a pure pump-and-protect package in the color reads as a small departure from how black usually handles combat.

Maximum Overdrive (dft)
DFT · #96common
Pricing
Normal: $0.20
Foil: $0.20
Oracle Text

Rules text

Put a +1/+1 counter on target creature. It gains deathtouch and indestructible until end of turn.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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