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Moxonomy

Marrow Bats

Creature — Bat Skeleton4 generic manaBlack mana

A 4/1 flyer that refuses to stay dead, but the price is steep enough to make you feel each refusal. Regeneration normally costs mana, which means a creature with a regeneration shield taxes your turn twice: once to play, once to protect. This bat pays in life instead, four points at a clip, which untethers the ability from your mana entirely. The skeleton can block, soak a removal spell, eat a combat trade, and come back swinging as many times as your life total can stomach. That last clause is the constraint doing its work: with only one toughness on the body, the card is built around a fragile frame that the regeneration is meant to paper over, and the life payment turns durability into a slow self-burn. Against decks that pressure your life total, the resilience evaporates; against grindy attrition, four life a turn buys an evasive clock that opponents cannot kill conventionally. The design belongs to the old school of thinking that treats life as a spendable resource, sized so the body is just good enough to be worth defending and just flimsy enough that you keep being asked the question.

Marrow Bats (avr)
AVR · #113uncommon
Pricing
Normal: $0.09
Foil: $0.79
Oracle Text

Rules text

Flying Pay 4 life: Regenerate this creature.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

1 set
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