Markov Waltzer
Most anthems in these colors either clamp to a single creature or ask you to pay again every turn; this one hands out its buff for free before combat on your turn, split across up to two creatures you control. Timing is the design lever, though not the way a combat trick is: the boost lands before attackers are declared, so the opponent sees the swollen stats and blocks accordingly. What you are buying is not a surprise blowout but a recurring, board-wide tilt: each turn two of your attackers gain a point of power heading into the math, and because "up to two target creatures" means two distinct bodies, the effect always wants a wide board rather than a single loaded threat. The 1/3 flying, haste body is built to conduct rather than close: modest power, enough toughness to attack or block without dying, and evasion to stay relevant while the small creatures around it do the killing. That points the card squarely at a go-wide vampire or aggro shell living on cheap bodies punching above their printed numbers, one point at a time, swing after swing. It is a support piece first, and a threat only once the board it is buffing has already done the work.



