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Moxonomy

Manor Skeleton

Creature — Skeleton1 generic manaBlack mana

The regenerating skeleton has always been black's cheap, recyclable blocker, the body you trade into anything and bring back for another round. This one flips the assignment: bolt haste onto that durable chassis and the same creature that frustrates attackers now starts a clock of its own. A 1/1 that swings the moment it resolves, with a small black tax to shrug off lethal damage, is a recurring blocker wearing the mask of an aggressor. It pressures life totals immediately and keeps chump-blocking bigger creatures without staying dead. That dual identity targets a specific deck profile: the low-curve black aggressor that wants every creature to matter on impact and to stay relevant once the board clogs. The regeneration cost is the limiter that keeps the rate fair, because a regenerated creature is tapped and pulled from combat, so each shield costs a turn of pressure, and the ability does nothing against exile, sacrifice effects, or destruction that ignores regeneration. As a common-rarity design it sits in a long line of cheap regenerating skeletons reaching back to the earliest sets, the family that taught a generation what the keyword meant. The contribution here is the haste rider, turning a defensive staple into something that can both stonewall and attack.

Manor Skeleton (isd)
ISD · #106common
Pricing
Normal: $0.10
Foil: $0.89
Oracle Text

Rules text

Haste 1 generic manaBlack mana: Regenerate this creature.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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