Mangara of Corondor
The cleanest unconditional removal a small white creature has ever offered, and the activation cost is the whole bargain. There is no restriction on what it points at: artifact, enchantment, creature, land, planeswalker, anything worth more than a 1/1 Wizard. The price is paid in time and in body. You spend a turn untapping, then exile the creature itself alongside whatever you target, which makes this a one-shot answer dressed up as a permanent. That summoning-sickness window is the real friction: an opponent gets a full turn cycle to kill the Wizard, sacrifice the threatened permanent, or simply race the tempo you have spent setting up. Built well, the symmetry of the exile clause becomes an asset rather than a tax, since a 1/1 is the cheapest thing on the board to throw under the bus. Note that the ability self-exiles rather than dying, so this is not graveyard recursion bait; the loop players chase comes from blink and flicker effects that return the Wizard to the battlefield to reset the engine, not from reanimation, which never gets a corpse to work with. Being a creature is the whole difference between this and Vindicate: a sorcery sits in your hand and resolves once, while a Wizard can be tutored, protected, blinked, and copied, folding flexible removal into a toolbox a sorcery never reaches.



