Mandibular Kite
Living weapon collapses two decisions into one: cast the Equipment and it hands you the body it wants to be worn by, a disposable 0/0 Germ that immediately grows into a 1/1 flier under the buff. For a single white mana, that is a self-contained evasive attacker with an upside the Germ math hides: kill the flier and the Kite survives, waiting for the next creature you would rather see in the air. The equip cost is where the leash sits. At four mana to move it, re-attaching after the Germ dies is a real turn's investment, so the card leans on the token to carry it early and rewards you for finding a body worth the reattachment later. That split personality is the whole point of living weapon as a mechanic: it lets a piece of equipment enter as a creature when nothing else is around, then convert into a permanent stat boost when something better shows up. Here the payload is deliberately modest (a point of stats and flight), which keeps the one-mana rate honest while still turning ground stallers into clocks and making an otherwise idle spare mana into pressure.
