Mana Bloom
A scalable fixing source that refuses to stay on the battlefield. The math is deliberately punishing: pay X plus one up front, and you get exactly X mana of any color back out, one charge per turn, before the whole thing returns to your hand and asks to be paid for all over again. Where a permanent like Birds of Paradise or Coalition Relic offers fixing that compounds across turns, this front-loads the entire payout into discrete activations and then returns itself to your hand on the upkeep after the counters run dry. The once-per-turn clause is the real governor on the design: you cannot dump the counters in a single explosive turn the way you would empty a treasure pile, so the card never becomes a ramp engine. What it buys instead is color flexibility paid for in tempo, a recurring tax that floats one mana of whatever color you need at the price of recasting the enchantment again and again. That bounce-to-hand line reads like a drawback, and mostly it is, but it also means the card never rots into a dead permanent: the engine recycles itself, and a fresh X gives you a fresh reservoir. The result is a fixing tool built for the patient, attrition-minded green deck that wants to smooth a multicolor manabase a single pip at a time rather than power out a fast start.

