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Moxonomy

Makindi Shieldmate

Creature — Kor Soldier Ally2 generic manaWhite mana

A wall that grows. The Ally mechanic ran on critical mass: each new Ally entering pulses a trigger across the whole team, so every additional body deepens the reward on all of them. Most Allies aimed that pulse outward (drawing cards, gaining life, pumping the squad); this one turns it inward, stacking +1/+1 counters on its own frame every time an Ally arrives, itself included. Because it counts its own entry, the printed 0/3 is a fiction: it touches down as a 1/4 on an empty board, then thickens with every Ally that follows. Defender is the leash that prices the snowball: the counters can never become a clock, only a denser wall, so all that accumulating toughness buys is a blockade an opponent runs out of ways through. What you are paying for is a promise that only cashes in a board flooded with Allies to feed it. As a defensive anchor it does one job, and it does almost nothing outside a deck dense enough to keep the triggers firing. Stranded among non-Allies, it is a 1/4 that blocks and never grows; surrounded by them, it becomes the piece an aggressor cannot solve through combat. The card is entirely a function of how many other Allies share the battlefield with it.

Makindi Shieldmate (zen)
ZEN · #26common
Pricing
Normal: $0.17
Foil: $0.36
Oracle Text

Rules text

Defender Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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