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Moxonomy

Magma Opus

Instant6 generic manaBlue manaRed mana

Eight mana buys you a full turn on a single instant: four damage split anywhere you like, two permanents tapped down, a 4/4 body, and two fresh cards. Stacking four distinct payoffs into one card is only half the work; the other half is answering how you survive to cast something this expensive, and the discard clause is the answer. For two hybrid mana you can pitch the card at any point and bank a Treasure, converting a dead top-decked haymaker into ramp toward whatever comes next. That turns the card's own liability (an eight-mana instant you cannot afford early) into a resource, so the ceiling stays absurd while the floor never bottoms out at "stranded in hand." All-upside finisher on one axis, disposable mana rock on the other: the Treasure mode is the pressure valve that lets the payoff be as expansive as it is. Cast it and you have swung a game outright; discard it and you have simply smoothed a curve. Few spells make their most extravagant effect and their most humble one share the same piece of cardboard, and fewer still make choosing between them feel like no loss at all.

Magma Opus (soc)
SOC · #318mythic
Pricing
Normal: $0.27
Foil:
Oracle Text

Rules text

Magma Opus deals 4 damage divided as you choose among any number of targets. Tap two target permanents. Create a 4/4 blue and red Elemental creature token. Draw two cards. Blue or Red manaBlue or Red mana, Discard this card: Create a Treasure token.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

6 sets
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