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Moxonomy

Maestros Theater

Land

Structurally, this is a fetchland with the transaction inverted. A conventional fetch pays life or a shock to hand you an untapped dual immediately; this one takes the tempo hit up front, arrives with nothing to do the moment it enters, then trades itself for a basic Island, Swamp, or Mountain that comes in tapped, and hands back a point of life rather than charging one. That inversion is the whole design. The sacrifice is not a drawback stapled onto a fixing land; it is the mechanism that makes it a fixing land at all, closer in spirit to the old Panorama cycle than to a true fetch, but with the life gain flipped from loss to gain. The restriction to those three basics quietly names the shard it serves, and the shuffle is incidental to the deal yet real: one card thinner, the draw reset for anything that cares. What it buys is honest three-color fixing for a color combination that historically leaned on painlands and taplands: no color loss, no life paid, and a land that reliably hits the graveyard for any effect counting permanents that leave the battlefield. The cost is the turn spent playing a land that accomplishes nothing on arrival, which is the price of arriving safe rather than fast.

Maestros Theater (snc)
SNC · #251common
Pricing
Normal: $0.36
Foil: $0.44
Oracle Text

Rules text

When this land enters, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

1 set
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