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Moxonomy

Maestros Initiate

Creature — Human Citizen2 generic manaBlack mana

A 3/1 for three mana is a body built to trade or attack once and get chumped: efficient enough to fill out a curve, fragile enough that you rarely mourn it. The design logic lives in what the card does after that first life ends. The graveyard ability is a back-loaded card advantage engine, priced at five mana and demanding a hybrid blue-or-red pip that ties it to the multicolor family it was built alongside. That cost structure defines the mechanic: the creature is a cheap play now, and the exile-from-graveyard draw is a mana sink you cash in much later, once the aggressive early game has run out of gas and you have flooded on lands you would rather turn into cards. Self-mill and discard economies feed it naturally, since a body already in the yard is exactly where this wants to be. Two clauses keep the effect honest: the loot means you draw two but discard one, a net gain of a single card, and the exile means the creature can never come back to do it again. It is a one-shot conversion of surplus mana into velocity, bolted onto a disposable early attacker, so a single card asks to be spent twice across a game at two very different points on the curve.

Maestros Initiate (snc)
SNC · #86common
Pricing
Normal: $0.05
Foil: $0.03
Oracle Text

Rules text

4 generic manaBlue or Red mana, Exile this card from your graveyard: Draw two cards, then discard a card.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
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