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Moxonomy

Madame Hydra, Reanimated

Legendary Creature — Human Horror Villain3 generic manaBlack mana

Two abilities pull the same lever, and the self-feeding loop that results defines this build-around: every entry and every attack pushes two more cards into the yard, while the base 2/2 grows by one for each creature card that lands there. Menace is what converts the growth into damage instead of a bigger wall; a body that gets harder to gang-block as it swells punishes opponents for letting the graveyard fill. The mill keyword here targets your own library, so it functions as a fuel line rather than a clock, and a shell stuffed with creatures over spells makes the toughness climb faster and the menace math turn lethal sooner. That same self-mill dovetails with any reanimation package it sits beside, turning creatures binned during the growth from a liability into both a stat boost and a pool of recursion targets. Graveyard-matters attackers usually face a split between the setup turn that stocks the yard and the turn that attacks with the count; tying the mill to both entering and attacking collapses those into one action, so the creature growing your graveyard is the same creature swinging with its size.

Madame Hydra, Reanimated (msc)
MSC · #538rare
Pricing
Normal: $2.98
Foil:
Oracle Text

Rules text

Menace (This creature can't be blocked except by two or more creatures.) Madame Hydra gets +1/+1 for each creature card in your graveyard. Whenever Madame Hydra enters or attacks, mill two cards. (Put the top two cards of your library into your graveyard.)
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
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