Machine God's Effigy
Clone effects live in blue almost by definition, but they arrive as fragile creatures that fold to the same removal that answers the original. The wrinkle here is that the copy never becomes a creature at all: it lands as an artifact wearing the printed stats and abilities of whatever it named, which means sorcery-speed sweepers that read "destroy all creatures" and combat math both skip it entirely. The result is a clone that produces a mana, sidesteps board wipes aimed at creatures, and can still be sacrificed, animated, or otherwise leveraged as an artifact for whatever engine wants one. The tradeoff is real: a copy that is not a creature cannot attack, block, or trigger the copied thing's combat-relevant abilities, so target selection matters entirely for its static and enters-the-battlefield value rather than its body. It is Clone rebuilt on the artifact axis rather than the creature axis, trading the ability to fight for the ability to survive the tools that punish creatures and to plug into everything that counts artifacts. The bundled mana ability keeps it from being a dead draw when nothing on the board is worth copying: at worst it is a colorless rock that fixes toward blue.



