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Moxonomy

Luminous Bonds

Enchantment — Aura2 generic manaWhite mana

Removal that isn't removal. This is the white immobilizer template that has recurred for decades: the enchanted creature stays on the battlefield, keeps its abilities, keeps its toughness, but is barred from both ends of combat entirely. Functionally it is Pacifism at one mana more, the same "sit down and stay there" leash priced up a notch. That single line of text is the whole bargain: no destruction, no exile, no answer to activated abilities or enchantress triggers, just a large attacker told it no longer participates in the fight. The cost of that simplicity is that the threat remains a legal target for a sacrifice payoff, remains alive to any disenchant, and can be freed the moment the Aura is removed. White leans on this shape because it is the color's cleanest way to neutralize a single big body without stepping into the destroy-or-exile territory it reserves for higher rarities and steeper costs. What the design commits to is honesty about its ceiling: it is an immobilizer, not an executioner, and it slots in precisely where a true kill spell would be overkill against a creature whose only crime is being big.

Luminous Bonds (grn)
GRN · #21common
Pricing
Normal: $0.05
Foil: $0.39
Oracle Text

Rules text

Enchant creature Enchanted creature can't attack or block.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

2 sets
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