Skip to content
Moxonomy

Loporrit Scout

Creature — Rabbit Scout2 generic manaGreen mana

Deploy a creature and this rabbit swells; end the turn and it forgets the whole thing. The reward and its expiration are mismatched by design: every +1/+1 collected burns off at cleanup, so the size accumulated is combat arithmetic for a single swing, never a stat line that banks. A wide deck can drop it as a 3/2 and watch it climb to a 5/4 or larger the same turn a couple of tokens or a mana dork show up, but that payoff is front-loaded onto the attack rather than saved for later boards. The trigger fires on any creature entering, not just on casts, which quietly folds token generation, blink effects, and reanimation into the fuel supply. What it is not is a build-around engine; nothing about the bonus sticks, so the card lives or dies on how densely you can pack creature-entry triggers into one explosive turn. A body that grows as long as you keep deploying is an old green idea, and this is a clean, cheap execution of it, priced to reward the tempo player emptying a hand of small creatures over the grinder who wants durable board presence. The sharpest line is the ambush: hold up a creature to flash in or a token to make mid-combat, then let the last-second boost blow out a block that looked safe a moment earlier.

Loporrit Scout (fin)
FIN · #192common
Pricing
Normal: $0.12
Foil: $0.20
Oracle Text

Rules text

Whenever another creature you control enters, this creature gets +1/+1 until end of turn.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
Quick navigation
move selectesc close