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Moxonomy

Living Plane

World Enchantment2 generic manaGreen manaGreen mana

A symmetrical board-warping enchantment from the era when Magic still believed symmetry was its own kind of balance. The design turns every land in play into a 1/1, which presents as a global animation effect but functions as a global removal spell: every Wrath of God, every Earthquake, every Pyroclasm now answers the opponent's mana base, and Maze of Ith now stops a Plains from attacking. The World supertype does the policing here, a now-defunct rules construct that limited the battlefield to one copy of any World card at a time, so a second Living Plane sent the first to the graveyard. That supertype was Legends' attempt to make format-warping enchantments self-regulating; the mechanic was abandoned within a few years because the legend rule it implied confused more games than it balanced. What remains is the purest distillation of a green design idea the color has flirted with ever since (Nature's Revolt and Natural Affinity carry the same animation clause forward): if forests are alive in flavor, make them alive in rules, and let the consequences fall where they fall. The consequences are usually catastrophic for whoever has more lands.

Living Plane (me3)
ME3 · #127rare
Pricing
Normal: $210.18
Foil:
Oracle Text

Rules text

All lands are 1/1 creatures that are still lands.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

1 set
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