Living Phone
The clever part is where the payoff lands: on death, not on entry. A 2/1 for that digs when it dies is not asking to stick around; it wants to trade in combat, chump-block, or feed a sacrifice outlet, and then it pays you back for the trouble. The dig is deliberately shallow: only a small creature from the top five, which keeps the engine cycling utility one-drops and cheap aggressive bodies rather than fishing up finishers. That ceiling is the price for stapling a card-advantage trigger to a body this disposable. It inverts the usual anxiety over a fragile early creature: dying is not a loss to mitigate but the outcome you are steering toward, which pushes it naturally into decks already built to churn through bodies. The Toy typing and the possessed-smartphone flavor are set dressing over a plainly functional piece of white weenie support: replace the creature, keep the curve flat, and never draw into an empty hand.
