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Moxonomy

Lion Heart

Artifact — Equipment4 generic mana

The bolt is built into the buckle. Most Equipment sits inert on the battlefield until you pay to move it, and the payoff is a stat bump that only lands if the wearer survives. This one collects its value up front: the enters trigger fires 2 damage at any target the moment it resolves, before the equip cost ever comes into play, so the card has already earned its slot whether or not a creature picks it up. That yields two transactions that stand on their own. The entry damage is removal or reach, a Shock stapled to a permanent that stays on the board afterward. The +2/+1 and the equip cost are a later decision, made on your own timing, when a threat is worth armoring. What makes the shape unusual is the independence of the halves: cast it as a burn spell that happens to leave an Equipment behind, or as a suit-up piece that happens to have killed something on the way in. The usual Equipment risk (the creature dies and your card investment evaporates) is largely defused, because the damage is banked before any attachment exists. The +2/+1 stays deliberately small, which keeps the equip a supporting play rather than the reason to run the card. The design reads less like a piece of gear with a bonus and more like a burn spell that refuses to leave the table.

Lion Heart (fin)
FIN · #261uncommon
Pricing
Normal: $0.18
Foil: $0.28
Oracle Text

Rules text

When this Equipment enters, it deals 2 damage to any target. Equipped creature gets +2/+1. Equip 2 generic mana
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
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