Liliana, Death Mage
A six-mana Liliana is a hard sell in any era, and this one leans hard on the graveyard to justify the cost. The +1 rebuys a creature from the yard, which is the loyalty gain that quietly funds everything else: it protects the card while restocking your hand from your own graveyard. The −3 is a spot-removal ultimatum with a two-life kicker, and it does something most Liliana designs shy away from: it lets her stabilize the turn she lands, trading her loyalty for board presence and a small drain rather than accruing toward a payoff. That downshift matters, because the −7 is not the game-ending emblem or mass edict Liliana ultimates usually reach for; it drains an opponent for their own graveyard's creature count, a payoff that rewards a grindy attrition game where bodies pile up in the yard on both sides. The whole card is built around the graveyard as a shared resource: filling yours to reload, watching theirs to close. It asks you to win the long fight rather than the fast one, which is a coherent identity for a planeswalker, if a slow one at her price.

