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Moxonomy

Lightning Javelin

Sorcery3 generic manaRed mana

The arithmetic is unforgiving once you set it beside the spell it descends from. Three damage to anything is the most familiar number in red, the rate Lightning Bolt sells for a single mana, and this asks four. The scry stapled on to soften that bill is the smallest version available: peek at one card, decide whether to keep it or bury it. The rider is the entire reason the card exists. Strip it away and the shell is a vanilla deal-three-for-four, a rate that has never been worth casting; the surcharge does not buy reach or reusability, it buys one look at the top of your library. That places the card squarely in red's long tradition of padded-out burn, the lineage where the extra mana pays for a thin bolt-on rather than raw efficiency: spells built so the surcharge purchases flexibility or a sliver of selection instead of tempo. The scry does its most honest work where spells worth holding are scarce and smoothing the next draw matters more than it would in a tuned list, but that is a question of context, not of the card's construction. As a design, this is deliberately understated: a common-rarity reach effect with just enough card selection attached to justify a second glance, and no ambition past that.

Lightning Javelin (ori)
ORI · #153common
Pricing
Normal: $0.04
Foil: $0.12
Oracle Text

Rules text

Lightning Javelin deals 3 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

1 set
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