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Moxonomy

Life Matrix

Artifact4 generic mana

Regeneration as a stockpiled resource. Most regeneration in the era was priced per shield: pay the mana, tap the creature, get one save. Life Matrix breaks that loop by separating the mana cost from the moment of use, letting you bank shields on a creature during your upkeep and spend them later at no further cost. The upkeep restriction holds the rate down: you cannot reactively armor up a creature in response to a removal spell already on the stack, and you cannot start the chain until the turn after the artifact resolves. What you can do is build a permanent regenerator one counter at a time, turning a vanilla beater into something that shrugs off combat and most damage-based removal indefinitely. The matrix-counter mechanic itself is a Legends curiosity: a named counter type used to gate a granted ability, the kind of bespoke bookkeeping that later design philosophy folded into keyword counters and simpler templating. The card is mostly remembered as a piece of early artifact-design archaeology rather than a played card, but the underlying idea (prepay protection in a slow phase, spend it in a fast one) is one the game has returned to in cleaner wrappers ever since.

Life Matrix (leg)
LEG · #284rare
Pricing
Normal: $23.16
Foil:
Oracle Text

Rules text

4 generic mana, Tap: Put a matrix counter on target creature and that creature gains "Remove a matrix counter from this creature: Regenerate this creature." Activate only during your upkeep.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
Legal
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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