Lie in Wait
Recursion and removal folded into one spell, but the two halves are wired together so that each gets better the greedier your graveyard gets. The creature you return sets the size of the shot: retrieve a small body and you get a small chunk of damage, pull back a fatty and the removal scales with it. That coupling is the whole design tension. The damage is not free burn; it is priced against the value of what you are pulling back to hand, which keeps a three-mana spell that does two things from running clear ahead of a card that only does one. It also rewards the self-mill and sacrifice engines that stock a yard with heavy creatures early, then cash one back to hand while pointing its power at something across the table. The Sultai color identity is doing exactly what its three colors advertise: green and black feed and refill the graveyard, blue rounds out the shell, and dead creatures become ammunition rather than just fuel. Punishing an empty graveyard while paying off a full one is a cleaner statement of what Sultai wants to be doing than most cards carrying that identity manage: it treats the yard not as a resource pile to loot from but as a loaded weapon, where the card you rebuy and the creature you shoot are chosen in the same breath.
