Leori, Sparktouched Hunter
A payoff card that does nothing on its own axis except swing, and everything once the deck is built to feed it. Two gates guard the reward: the trigger asks a 3/3 flyer to connect for combat damage, and the copy engine asks you to have committed to a critical mass of one planeswalker type before the game even started, because "choose a planeswalker type" pays off little if you are running one Jace and one Chandra. Concentrate on Teferi or Nissa or Wrenn as a subtype and the effect compounds: every loyalty activation of that type doubles, with fresh targets available on the copies, so a modest board of like-typed walkers turns into a turn where each fires twice. The flying and vigilance are not incidental to the fantasy; they exist to make the combat-damage trigger repeatable, keeping the body back to guard the walkers it just doubled while still poking through for the next type-choice. What the design really answers is an old problem for planeswalker-centric decks: how to bolt an aggressive clock onto the loyalty engine while keeping the engine intact. The subtype restriction is the price on that clock. It forces the deckbuilder to trade a broad spread of planeswalkers for depth in a single line, rewarding a narrow, tribal-style build of a permanent type that rarely gets to reward tribal density at all.

