Legion Loyalty
Myriad was built for the crowded table: an attacking creature spawns temporary token copies, each swinging at a different opponent, present through blocks and combat damage but gone by the time crackback comes around. Distributed on a single body, the keyword always read as a color-pie curiosity, splashy but self-contained. Granting it to your whole board is the move that turns a keyword into an engine. The tokens are full copies, so they carry whatever the original creature does, and the value multiplies through abilities that fire from the tokens' own existence rather than from the act of declaring an attack. Because myriad tokens arrive already attacking, they never fire "whenever this creature attacks" triggers, but enters-the-battlefield effects and combat-damage riders come along for every copy. Aim a board of saboteurs and damage-on-hit bodies at a three-opponent table and a single attacker becomes three connecting swings, one at each player, with all the enter and hit triggers stacking. The cost is paid in raw investment: eight mana for a static enchantment that does nothing until you have both a battlefield worth copying and a combat step to copy it in, and no copy sticks around to hold back a retaliatory swing. What decides the ceiling is how many enters-the-battlefield and combat-damage effects the copies carry, not the size of any single body, which pushes it toward wide, trigger-dense shells over a lone haymaker. A one-off flourish becomes a rule, and the whole board answers to it.




