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Moxonomy

Leave in the Dust

Instant3 generic manaBlue mana

The bounce-and-replace spell, set at the rate where the cantrip stops being free. Boomerang and Unsummon trade efficiency for nakedness: they push a permanent back to hand and leave you down a card for the privilege. This pays four mana to undo that math, returning any nonland permanent and refilling the slot in the same breath, so the tempo swing never costs you the resource that bounce spells usually mortgage. The price is the whole point: at instant speed for one less mana the effect would be a tournament problem, so it sits at a tempo-positive but card-neutral midpoint where it can answer an aura, return a problematic threat before combat, or reset a planeswalker without ever putting you behind on cards. It is the durdle-deck baseline for "bounce that doesn't hurt," the version of the effect built for the grinder rather than the racer. Nothing about it is flashy, and that restraint is deliberate: a card that did this much for less mana would have to be reckoned with, so it pays full freight to stay honest. What you get for the four is a temporary answer, a fresh card, and the assurance that the swing never widens the gap you are trying to close. The bounce is always undone next turn; what stays bought is the card in hand that keeps the exchange even.

Leave in the Dust (klr)
KLR · #54common
Pricing
Normal: $0.27
Foil:
Oracle Text

Rules text

Return target nonland permanent to its owner's hand. Draw a card.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

3 sets
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