Latchkey Faerie
Prowl is the mechanic that prices a creature by combat math rather than tempo, and this card is the clearest argument for why that bargain pays off. Pay full freight and you have a fragile flier that replaces nothing; connect first with any Faerie or Rogue and the discount arrives attached to a card. The trigger is conditional on the prowl cost specifically, not on the body simply entering, which means the cantrip is the reward for sequencing your attacks before you deploy: the evasive bodies you already control buy the cheaper rate, and the cheaper rate buys the card. That feedback loop is the whole design argument for a creature type that wants to swarm with small evasive threats. The 3/1 line is deliberately glassy, the kind of body that dies to a stiff breeze on defense but trades up reliably on offense, and the flying keeps it relevant in the air-traffic stalemates those decks tend to create. What it really does is convert an already-developed board into resource velocity, the structural job a tempo-flier deck most often lacks: bodies are cheap, but bodies that refill your hand are not. The conditional draw asks you to have done the work first, then pays you for having done it.



