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Moxonomy

Lamplighter of Selhoff

Creature — Zombie Horror4 generic manaBlue mana

The conditional looting here is the whole story: a 3/5 body that filters one card only if you already control another Zombie when it enters. That clause is what turns a generic blue value creature into a tribal payoff. The reward is small and the condition narrow by design, asking you to be deep enough in a Zombie shell that the draw-and-discard reads as reliable rather than incidental. The body does the heavy lifting on defense, a 5-toughness wall that blocks most early aggression and holds the ground while the looting smooths a graveyard-matters or self-mill plan. This is a role-player that fills out the back half of a tribal deck rather than headlining it, trading raw power for synergy density at a cost most decks reserve for finishers. The discard half is a feature, not a tax, for decks that want cards in the yard: it turns a modest cantrip into deliberate selection. You pay five mana for a durable blocker and choose, on the way down, what your graveyard looks like next turn.

Lamplighter of Selhoff (soi)
SOI · #72common
Pricing
Normal: $0.10
Foil: $0.33
Oracle Text

Rules text

When this creature enters, if you control another Zombie, you may draw a card. If you do, discard a card.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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