Krosan Archer
Tying a defensive pump to a discard cost makes this a creature wired for a graveyard-matters environment, where pitching a card was a deliberate trade rather than a loss. The reach does the headline work, sealing off fliers from a green slice of the color pie that has long had trouble with them, but the , discard a card: +0/+2 line is the telling detail. It only ever raises toughness, never power, so this is a wall that gets harder to break rather than a body that pushes back. In a deck rewarding a stocked bin, each activation paid twice: you absorbed a larger attacker and you fed your graveyard the card you spent. That turns it into a blocker that profits from being attacked into, soaking removal and combat damage while quietly building the graveyard your engine wanted full. The 2/3 it starts as is unremarkable and the ceiling stays purely defensive, but the intent is clear: hold a wing of the sky shut while the discard converts dead cards into both toughness and fuel.
