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Moxonomy

Kraul Warrior

Creature — Insect Warrior1 generic manaGreen mana

A 2/2 for two with a single overcosted pump bolted on, built so the late game always leaves it something marginal to do. The activation cost is the whole story of the design: 5 generic manaGreen mana for +3/+3 is deliberately steep, a firebreathing-style ability priced so high it almost never gets paid, which keeps the card honest as the small green beater it actually is rather than a threat that scales out of control. The ability exists to give a flooding board somewhere to dump surplus green mana on turn ten without warping the two-drop it was sold as. Green commons have carried this shape since the earliest sets: a cheap body whose only flourish is an overcosted activated ability that turns idle lands into one final oversized swing. Nothing about it asks to be built around. It asks to attack for two and, in the rare stalled game, to break a stalemate with a single 5/5 attack the opponent did not have to respect a turn earlier. The pump is not a hidden upside so much as insurance for the games that run long: a use for the last six mana you would otherwise leave open, attached to a body that was always going to be a body.

Kraul Warrior (plst)
PLST · #BBD-204common
Pricing
Normal: $0.03
Foil:
Oracle Text

Rules text

5 generic manaGreen mana: This creature gets +3/+3 until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

4 sets
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