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Moxonomy

Knockout Blow

Instant2 generic manaWhite mana

A combat trick that adjusts its own price by inspecting the target's color, and the discount is what everything else hangs on. Four damage plus two life at instant speed is a fair rate against most creatures, but the reduction is the real lever: point it at a red creature and the cost collapses to a single white mana, turning a serviceable answer into a rout against aggressive red decks that live and die in the attack step. That conditional pricing is white's oldest hostility toward red made explicit, part of a long sideboard tradition of hosers that simply cost less against a hated color. The tension the design resolves is the perennial problem of maindeckable hate: a card that only reads as anti-red would rot in most matchups, so the base mode stays generically useful (removal for a threat that has committed to combat, with a life swing that matters in a race) while the discount rewards you for facing the archetype it was built to punish. Restricting the target to attacking or blocking creatures is the wrinkle that separates it from open-ended spot removal: it demands a combat step, so it answers threats already on the board rather than pre-empting them, and it asks you to wait for a creature to attack or block before you can cast it at all.

Knockout Blow (snc)
SNC · #20uncommon
Pricing
Normal: $0.23
Foil: $0.74
Oracle Text

Rules text

This spell costs 2 generic mana less to cast if it targets a red creature. Knockout Blow deals 4 damage to target attacking or blocking creature and you gain 2 life.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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