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Moxonomy

Knight of Stromgald

Creature — Human KnightBlack manaBlack mana

Protection from white does the heavy lifting here, not the body: it blocks white's small attackers all day, walks past white's targeted removal, and shrugs off the disabling auras white leaned on in that era. The fragile 2/1 is the deliberate concession; everything else in the game still answers it, and the two mana-sink abilities tax the same black mana your other spells want. But against white specifically, those sinks turn a soft creature into the body that closes the matchup. Pump it once for first strike to win combat against anything its size; pour mana into the +1/+0 to push more damage through against a color that already cannot block or kill it. This is one of the color-hosed creatures Wizards printed when protection was a primary lever for enforcing the rivalries on the pie, the same design instinct that produced White Knight as its black-versus-white mirror. Read that way, the card is less a creature than a thesis statement about how black was supposed to feel when it sat across from white: cheap, slightly desperate, and built to grind out the one fight the color pie wanted you to have.

Knight of Stromgald (me2)
ME2 · #99uncommon
Pricing
Normal: $4.29
Foil:
Oracle Text

Rules text

Protection from white Black mana: This creature gains first strike until end of turn. Black manaBlack mana: This creature gets +1/+0 until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

6 sets
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