Kitesail Skirmisher
A flying enabler stapled to a one-shot alpha strike, and both halves care about the same axis: getting damage through. The attack trigger hands flying to one other attacker aimed at the same defender, a squadron-leader effect that escorts a single beater over the ground blockers rather than clearing a lane with removal. The 3/1 body confirms the intent. This is a creature built to swing and connect, not to trade or hold the line; the frail toughness reads as a design that never planned on blocking anyone. The recursion clause is where the ceiling lives, letting the card climb out of the graveyard to spawn a hasty copy against every opponent, each one compelled to attack and then removed once the turn ends. In a duel that is a single extra body; the payoff grows the more opponents sit across the table, since each copy carries its own attack trigger. A late return against a full pod can therefore usher one attacker skyward per opponent on the turn you need the hits to land, then clear off the board before the crackback arrives. It is a curve-topper for go-wide decks that would rather pick one attacker to send over the top each combat than grind through the blockers one at a time, and the graveyard recursion means the escort work does not stop when the original 3/1 dies.
