Skip to content
Moxonomy

Kiss of the Amesha

Sorcery4 generic manaWhite manaBlue mana

Six mana for seven life and two cards is the kind of rate that looks playable on a spreadsheet and disappoints in practice, because it asks you to spend a full turn doing nothing to the board. The numbers are pleasant: a chunk of life that blunts an aggressive draw, two fresh cards to refuel, all aimed at "target player" so a multiplayer table can use it as a political olive branch or a self-serving stabilizer. But the cost is the whole problem. At six mana, a sorcery that affects nothing on the battlefield competes against finishers, board wipes, and planeswalkers that all advance the game state, and this one only advances your hand. The "target player" wording is the most distinctive thing about it: most life-and-cards effects of this era pointed at their controller by default, while this one is built to be handed across the table, which is flavor and design pointing squarely at multiplayer rather than the duel. As a piece of stabilization it is honest but slow, the sort of effect that wants a deck already buying time and willing to pay a premium to convert that time into resources.

Kiss of the Amesha (bbd)
BBD · #225uncommon
Pricing
Normal: $0.09
Foil:
Oracle Text

Rules text

Target player gains 7 life and draws two cards.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

3 sets
Quick navigation
move selectesc close