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Moxonomy

Kiri-Onna

Creature — Spirit4 generic manaBlue mana

The bounce-on-entry creature was a known quantity long before this Spirit arrived, but the second ability rewrites how often that entry happens. Most enters-the-battlefield value is a one-time fee: you pay the mana, you get the trigger, the creature stays put as a vanilla body. Here the body is built to leave. Cast another Spirit or Arcane spell and you may send this back to hand, which means you re-buy the bounce next turn, and the turn after that, for as long as the deck keeps feeding it spells. The 2/2 frame is almost beside the point; the card is a reusable Unsummon engine wearing a creature's clothes, and the only cost of recurring it is the tempo of recasting at five mana each loop. That price is what keeps it honest, since a free or cheap recursion loop on a repeatable bounce would simply lock an opponent's best creature out of play. The self-return clause is also a clean fit for a deck already chaining cheap Arcane spells and splice effects: the same casts that fuel your tempo plan trigger the eject button, so the bounce is not an extra thing you build around but a dividend of doing what the deck already wants. What the design captures is the era's notion that a creature's ability could be a recurring resource rather than a stat line, with the body as little more than a delivery mechanism for the trigger.

Kiri-Onna (sok)
SOK · #43uncommon
Pricing
Normal: $0.23
Foil: $3.00
Oracle Text

Rules text

When this creature enters, return target creature to its owner's hand. Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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